#include "mat3.h"

mat3::mat3()
{
	m[0] = m[4] = m[8] = 1;
	m[1] = m[2] = m[3] = m[5] = m[6] = m[7] = 0;
}

mat3::mat3(float value)
{
	for(int i=0;i<9;++i)
		m[i] = value;
}

mat3::mat3(const mat3 &copy)
{
	for(int i=0;i<9;++i)
		m[i] = copy.m[i];
}
